Early professional work produced during my first role in commercial CGI at Dunelm UK, where I developed the foundation of my product visualisation skills within a major retail environment. The work covered a mix of modelling, texturing, product cutouts, and lifestyle imagery. Many assets were built directly from real products in the studio, using physical measurements, reference photography, and material observation to recreate accurate digital versions for commercial use. This role helped establish the core production habits that shaped my later work: attention to product accuracy, clean asset creation, material detail, efficient image production, and understanding how CGI supports real retail and e-commerce workflows.
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